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Friction: Static vs. Kinetic & The “Funky” Formula
1. The “Funky” Formula
Friction depends on only two things: how rough the surfaces are and how hard they are smashed together.
-
1. The Coefficient of Friction (
): A number between 0 and 1 that rates “roughness.”
(Ice on Ice
, Rubber on Concrete
). It has NO units!
-
2. Normal Force (
): How hard the surfaces press against each other.
(Heavier object = More
= More Friction).
Notice that Surface Area is NOT in the equation! Sliding a brick on its wide face or its skinny side produces the exact same friction.
2. Static vs. Kinetic: The Battle
There are two types of friction, and they behave very differently.
Static Friction (
)
“Sticking” Force
- Acts when object is NOT sliding.
- It’s smart! It adjusts its strength to exactly match the push, up to a maximum limit.
- Equation:

Kinetic Friction (
)
“Sliding” Force
- Acts when object IS sliding.
- It’s dumb! It is always the same constant value, no matter how fast you slide.
- Equation:

3. The Direction Trap: Walking
Does friction always oppose motion? NO! Friction opposes slipping.
Example: Walking.
When you walk, your foot tries to slip backward. Therefore, Static Friction pushes your foot FORWARD. Without friction, you would slip in place (like a cartoon character on ice).
4. AP-Style Practice Questions
Question 1 (The Magic Number): A
block rests on a floor. The coefficient of static friction is
. You push the block horizontally with
of force. What is the friction force?
▶ Click for Answer
Answer:
(Not 40 N!)
Reasoning:
Step 1: Calculate the Max Limit.
.
Step 2: Check your push.
You are pushing with
, which is less than the limit (
).
Therefore, the block does not move, and Static Friction simply matches your push to cancel it out.
Question 2 (The Slide): Once the block is moving, you keep pushing it at a constant velocity. If
, how much force must you apply?
▶ Click for Answer
Answer: ![]()
Reasoning:
Constant velocity means
, so Net Force = 0.
Your Push = Kinetic Friction.
.
