AP Physics 1: Momentum & Impulse

Abstract illustration of two billiard balls colliding with vector arrows showing momentum transfer and a flash representing Impulse.

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AP Physics 1 Unit 5: Momentum & Impulse

Unit 5 (12-18% exam weight): After scalar Energy, we return to vectors with Momentum. Explains collisions, explosions, airbags, and rocket propulsion.

Momentum helps us understand why falling on a pillow hurts less than concrete, and why airbags save lives.

1. What is Momentum (p)?

Newton defined momentum as the “quantity of motion.” It is simply mass × velocity.

\vec{p} = m\vec{v}

Units: kg⋅m/s (vector quantity)

Since velocity \vec{v} has direction, momentum \vec{p} is also a vector pointing in the direction of motion.

2. Impulse (J)

To change an object’s momentum (speed it up, slow it down, or turn it), you must apply a force for a specific amount of time. This is called Impulse.

    \[\vec{J} = \vec{F}_{avg} \Delta t = \Delta \vec{p}\]

Impulse = Force × Time = Change in Momentum (mv_f - mv_i)

The Physics of Airbags (The Egg Drop)

This equation explains car safety. In a crash, the change in momentum (\Delta p) is fixed—you are going to stop. However, you can choose how you stop.

  • Short Time: High Force (Ouch!)
  • Long Time: Low Force (Safe)
Physics infographic comparing an egg hitting a wall (short time) vs. a pillow (long time).

The Airbag Principle: To save the egg (or a passenger), you must extend the time of impact (\Delta t). Since \Delta p is fixed, increasing time decreases the force.

3. Force vs. Time Graphs (AP Exam Favorite)

On the AP exam, you’ll rarely get constant force. Instead, you’ll analyze Force vs. Time graphs.

Force vs. Time graph where the area under the curve equals Impulse (Δp).

Graph Rule: Area under Force vs. Time curve = Impulse = Change in Momentum (J = \Delta p).

Quick Practice: Force-Time Graph

A 2 kg ball receives 10 N force for 0.5 s. What is final velocity if it started at rest?

Solution: J = F\Delta t = 10 \times 0.5 = 5\ \text{kg⋅m/s}

J = \Delta p = mv_f - 0 \Rightarrow v_f = \frac{5}{2} = 2.5\ \text{m/s}

Unit 5 Momentum Tools Summary

  • Momentum: \vec{p} = m\vec{v}
  • Impulse Theorem: \vec{J} = \vec{F}_{avg}\Delta t = \Delta\vec{p}
  • Graph: Area under F-t curve = \Delta p

Ready for Collisions?

Two objects collide. What happens to their total momentum? It stays the same!

Next: Conservation of Momentum & Collisions →