« Back to AP Physics Guide / Unit C2: Newton’s Laws (Mechanics) / Velocity-Dependent Drag
As an object falls faster, the air pushes back harder. Eventually, these forces balance perfectly.
In classical introductory physics, objects fall with a constant acceleration of
(
). In AP Physics C, we model the real world. As an object moves through a fluid like air or water, it experiences a resistive drag force that increases as the object’s speed increases.
1. The Drag Equation
For relatively slow-moving or small objects, the drag force (
) is directly proportional to the instantaneous velocity (
). The negative sign indicates that the force always acts in the direction exactly opposite to the velocity.
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2. Terminal Velocity (
)
Imagine dropping a ball from a helicopter. Initially,
, so there is no drag, and the ball accelerates at
. As it speeds up, the upward drag force (
) grows larger and larger. Because the net force is decreasing, the acceleration decreases.
Eventually, the upward drag force becomes exactly equal to the downward force of gravity (
). At this exact moment, the net force is zero. Acceleration drops to zero, and the object stops speeding up. It falls at a constant, maximum speed called Terminal Velocity.
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3. The Calculus Derivation
How do we get the mathematical equation for the curve shown in the graph above? We must set up and solve a First-Order Separable Differential Equation.
Start with Newton’s Second Law, substitute
with
, separate the variables (
on one side,
on the other), and integrate!
Step 1: Newton’s 2nd Law
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Step 2: Separate Variables
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Step 3: Integrate Both Sides (from
to
)
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Step 4: Solve (using u-substitution)
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Step 5: Isolate
(using exponentials)
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4. Quick AP Practice
📚 Unit C2 Mastery Challenge
1. An object is dropped from a great height and experiences a drag force
. What is the terminal velocity of the object?
Check Answer
At terminal velocity, the net force is zero, meaning gravity equals drag.Divide by
2. Look at the graph simulator above. If you increase the mass (
) of the falling object, but keep the drag coefficient (
) exactly the same, what happens to the terminal velocity?
